Development Process

Discovery – Define your goals, target platforms, and keep our keyword in check.
Prototype – Build basic gameplay to test the fun factor.
Iterate – Implement feedback and polish core mechanics.
Production – Complete game systems, art, audio, and interface.
QA Testing – Ensure performance, fix bugs, and optimize.
Launch – Assist with platform requirements and rollout.
Ongoing Support – Monitor performance, push updates regularly.
Technical Skills & Tools

Game Engines: Unity, Unreal Engine, Godot, Phaser
Languages: C#, C++, GDScript, JavaScript
Art Tools: Blender, Photoshop, Aseprite
Backend: Node.js, Firebase, MongoDB
Version Control: Git, GitHub, GitLab
Mobile SDKs: IAP, ads, push notifications
Analytics: Unity Analytics, GameAnalytics
Success Stories

Puzzle Adventure – 50K downloads, 4.8⭐ rating on app stores
Multiplayer Shooter – 2,000 daily active users, low latency
Educational Game – Adopted by schools, praised for engagement
Working With Us

Flexible project-based or hourly rates
Clear milestones and payment structure
Nondisclosure agreements for privacy and protection
Ongoing access to project source code
Frequently Asked Questions
1. What types of games can you develop?
We handle casual mobile, puzzle, RPGs, action titles, simulations, and educational games.
2. Which platforms do you support?
iOS, Android, Windows, macOS, Linux, and console support are all available.
3. How long does development usually take?
Small mobile games: 2–3 months. Mid-sized projects: 4–9 months. Larger titles: 10+ months, depending on scope.
4. Do you handle art and sound?
Yes. Our in-house team manages 2D/3D art, animation, UI/UX design, and integration of music and sound effects.
5. Can you update an existing game?
Absolutely. We offer post-launch support: bug fixes, new features, live events, and platform updates.