Development Process

 

  1. Discovery – Define your goals, target platforms, and keep our keyword in check.

  2. Prototype – Build basic gameplay to test the fun factor.

  3. Iterate – Implement feedback and polish core mechanics.

  4. Production – Complete game systems, art, audio, and interface.

  5. QA Testing – Ensure performance, fix bugs, and optimize.

  6. Launch – Assist with platform requirements and rollout.

  7. Ongoing Support – Monitor performance, push updates regularly.


Technical Skills & Tools

  • Game Engines: Unity, Unreal Engine, Godot, Phaser

  • Languages: C#, C++, GDScript, JavaScript

  • Art Tools: Blender, Photoshop, Aseprite

  • Backend: Node.js, Firebase, MongoDB

  • Version Control: Git, GitHub, GitLab

  • Mobile SDKs: IAP, ads, push notifications

  • Analytics: Unity Analytics, GameAnalytics


Success Stories

  1. Puzzle Adventure – 50K downloads, 4.8⭐ rating on app stores

  2. Multiplayer Shooter – 2,000 daily active users, low latency

  3. Educational Game – Adopted by schools, praised for engagement


Working With Us

  • Flexible project-based or hourly rates

  • Clear milestones and payment structure

  • Nondisclosure agreements for privacy and protection

  • Ongoing access to project source code


Frequently Asked Questions

1. What types of games can you develop?
We handle casual mobile, puzzle, RPGs, action titles, simulations, and educational games.

2. Which platforms do you support?
iOS, Android, Windows, macOS, Linux, and console support are all available.

3. How long does development usually take?
Small mobile games: 2–3 months. Mid-sized projects: 4–9 months. Larger titles: 10+ months, depending on scope.

4. Do you handle art and sound?
Yes. Our in-house team manages 2D/3D art, animation, UI/UX design, and integration of music and sound effects.

5. Can you update an existing game?
Absolutely. We offer post-launch support: bug fixes, new features, live events, and platform updates.